gl renderer: Cache blurred outset shadow nodes
authorTimm Bäder <mail@baedert.org>
Sun, 8 Jul 2018 18:08:15 +0000 (20:08 +0200)
committerTimm Bäder <mail@baedert.org>
Sun, 8 Jul 2018 19:50:59 +0000 (21:50 +0200)
commit3dd188fe7e0243981db0c4b731e918f209d9c7c4
treebf5eeac6d335fb1fd2da54cc0c6d924e108a2466
parentd41603d82a4e908431fab297fbc076bfa5ac9dad
gl renderer: Cache blurred outset shadow nodes

Since these are particularly expensive to render and we have a pretty
big one used in every client-side decorated window.
gsk/gl/gskglrenderer.c
gsk/gl/gskglshadowcache.c [new file with mode: 0644]
gsk/gl/gskglshadowcacheprivate.h [new file with mode: 0644]
gsk/meson.build